Textures
Handmade textures I created in order to practice my sculpting skills and material definition.
Sculpted and assembled in ZBrush, composed in Photoshop and rendered in Marmoset Toolbag.
Cavity, convexity and height maps generated in Knald.
Click on images to enlarge.
Sculpted and assembled in ZBrush, composed in Photoshop and rendered in Marmoset Toolbag.
Cavity, convexity and height maps generated in Knald.
Click on images to enlarge.
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