GEARS 5: HIVEBUSTERS
Client: The Coalition
Company: Behaviour Interactive
Position: Senior 3D/Level Artist
Engine: Unreal Engine 4
As a Senior Level Artist at Behaviour Interactive I had the pleasure to work on the story DLC GEARS 5: HIVEBUSTERS for The Coalition. I provided level art, basic lighting intentions, optimization and polish for the maps Recollection and Stranded as well as basic blockout for The Path.
All the work below is collaborative.
Company: Behaviour Interactive
Position: Senior 3D/Level Artist
Engine: Unreal Engine 4
As a Senior Level Artist at Behaviour Interactive I had the pleasure to work on the story DLC GEARS 5: HIVEBUSTERS for The Coalition. I provided level art, basic lighting intentions, optimization and polish for the maps Recollection and Stranded as well as basic blockout for The Path.
All the work below is collaborative.
RECOLLECTION
STRANDED
THE PATH
MARKETING SHOTS
All content are Copyright © Christophe Halut unless otherwise specified. All rights reserved.